napari.layers.Vectors#
- class napari.layers.Vectors(data=None, *, affine=None, axis_labels=None, blending='translucent', cache=True, edge_color='red', edge_color_cycle=None, edge_colormap='viridis', edge_contrast_limits=None, edge_width=1, experimental_clipping_planes=None, feature_defaults=None, features=None, length=1, metadata=None, name=None, ndim=None, opacity=0.7, out_of_slice_display=False, projection_mode='none', properties=None, property_choices=None, rotate=None, scale=None, shear=None, translate=None, units=None, vector_style='triangle', visible=True)[source]#
Bases:
Layer
Vectors layer renders lines onto the canvas.
- Parameters:
data ((N, 2, D) or (N1, N2, ..., ND, D) array) – An (N, 2, D) array is interpreted as “coordinate-like” data and a list of N vectors with start point and projections of the vector in D dimensions. An (N1, N2, …, ND, D) array is interpreted as “image-like” data where there is a length D vector of the projections at each pixel.
affine (n-D array or napari.utils.transforms.Affine) – (N+1, N+1) affine transformation matrix in homogeneous coordinates. The first (N, N) entries correspond to a linear transform and the final column is a length N translation vector and a 1 or a napari Affine transform object. Applied as an extra transform on top of the provided scale, rotate, and shear values.
axis_labels (tuple of str, optional) – Dimension names of the layer data. If not provided, axis_labels will be set to (…, ‘axis -2’, ‘axis -1’).
blending (str) – One of a list of preset blending modes that determines how RGB and alpha values of the layer visual get mixed. Allowed values are {‘opaque’, ‘translucent’, and ‘additive’}.
cache (bool) – Whether slices of out-of-core datasets should be cached upon retrieval. Currently, this only applies to dask arrays.
edge_color (str) – Color of all of the vectors.
edge_color_cycle (np.ndarray, list) – Cycle of colors (provided as string name, RGB, or RGBA) to map to edge_color if a categorical attribute is used color the vectors.
edge_colormap (str, napari.utils.Colormap) – Colormap to set vector color if a continuous attribute is used to set edge_color.
edge_contrast_limits (None, (float, float)) – clims for mapping the property to a color map. These are the min and max value of the specified property that are mapped to 0 and 1, respectively. The default value is None. If set the none, the clims will be set to (property.min(), property.max())
edge_width (float) – Width for all vectors in pixels.
experimental_clipping_planes (list of dicts, list of ClippingPlane, or ClippingPlaneList) – Each dict defines a clipping plane in 3D in data coordinates. Valid dictionary keys are {‘position’, ‘normal’, and ‘enabled’}. Values on the negative side of the normal are discarded if the plane is enabled.
feature_defaults (dict[str, Any] or DataFrame) – The default value of each feature in a table with one row.
features (dict[str, array-like] or DataFrame) – Features table where each row corresponds to a vector and each column is a feature.
length (float) – Multiplicative factor on projections for length of all vectors.
metadata (dict) – Layer metadata.
name (str) – Name of the layer.
ndim (int) – Number of dimensions for vectors. When data is not None, ndim must be D. An empty vectors layer can be instantiated with arbitrary ndim.
opacity (float) – Opacity of the layer visual, between 0.0 and 1.0.
out_of_slice_display (bool) – If True, renders vectors not just in central plane but also slightly out of slice according to specified point marker size.
projection_mode (str) – How data outside the viewed dimensions but inside the thick Dims slice will be projected onto the viewed dimenions.
properties (dict {str: array (N,)}, DataFrame) – Properties for each vector. Each property should be an array of length N, where N is the number of vectors.
property_choices (dict {str: array (N,)}) – possible values for each property.
rotate (float, 3-tuple of float, or n-D array.) – If a float convert into a 2D rotation matrix using that value as an angle. If 3-tuple convert into a 3D rotation matrix, using a yaw, pitch, roll convention. Otherwise assume an nD rotation. Angles are assumed to be in degrees. They can be converted from radians with np.degrees if needed.
shear (1-D array or n-D array) – Either a vector of upper triangular values, or an nD shear matrix with ones along the main diagonal.
translate (tuple of float) – Translation values for the layer.
units (tuple of str or pint.Unit, optional) – Units of the layer data in world coordinates. If not provided, the default units are assumed to be pixels.
vector_style (str) – One of a list of preset display modes that determines how vectors are displayed. Allowed values are {‘line’, ‘triangle’, and ‘arrow’}.
visible (bool) – Whether the layer visual is currently being displayed.
- data#
The start point and projections of N vectors in D dimensions.
- Type:
(N, 2, D) array
- features#
Features table where each row corresponds to a vector and each column is a feature.
- Type:
Dataframe-like
- feature_defaults#
Stores the default value of each feature in a table with one row.
- Type:
DataFrame-like
- properties#
Properties for each vector. Each property should be an array of length N, where N is the number of vectors.
- Type:
dict {str: array (N,)}, DataFrame
- vector_style#
Determines how vectors are displayed.
VectorStyle.LINE
:Vectors are displayed as lines.
VectorStyle.TRIANGLE
:Vectors are displayed as triangles.
VectorStyle.ARROW
:Vectors are displayed as arrows.
- Type:
VectorStyle
- edge_color_cycle#
Cycle of colors (provided as string name, RGB, or RGBA) to map to edge_color if a categorical attribute is used color the vectors.
- Type:
np.ndarray, list
- edge_colormap#
Colormap to set vector color if a continuous attribute is used to set edge_color.
- Type:
- edge_contrast_limits#
clims for mapping the property to a color map. These are the min and max value of the specified property that are mapped to 0 and 1, respectively. The default value is None. If set the none, the clims will be set to (property.min(), property.max())
- out_of_slice_display#
If True, renders vectors not just in central plane but also slightly out of slice according to specified point marker size.
- Type:
Notes
- _view_data(M, 2, 2) array
The start point and projections of N vectors in 2D for vectors whose start point is in the currently viewed slice.
- _view_face_color(M, 4) np.ndarray
colors for the M in view vectors
- _view_indices(1, M) array
indices for the M in view vectors
- _view_alphas(M,) or float
relative opacity for the M in view vectors
- _property_choicesdict {str: array (N,)}
Possible values for the properties in Vectors.properties.
- _max_vectors_thumbnailint
The maximum number of vectors that will ever be used to render the thumbnail. If more vectors are present then they are randomly subsampled.
Methods
as_layer_data_tuple
()bind_key
(key_bind[, func, overwrite])Bind a key combination to a keymap.
block_update_properties
()click_plane_from_click_data
(click_position, ...)Calculate a (point, normal) plane parallel to the canvas in data coordinates, centered on the centre of rotation of the camera.
create
(data[, meta, layer_type])Create layer from data of type layer_type.
data_to_world
(position)Convert from data coordinates to world coordinates.
get_ray_intersections
(position, ...[, world])Get the start and end point for the ray extending from a point through the data bounding box.
get_source_str
()get_status
([position, view_direction, ...])Status message information of the data at a coordinate position.
get_value
(position, *[, view_direction, ...])Value of the data at a position.
Calculate the length of the projection of a line between two mouse clicks onto a vector (or array of vectors) in data coordinates.
refresh
([event, thumbnail, data_displayed, ...])Refresh all layer data based on current view slice.
refresh_colors
([update_color_mapping])Calculate and update edge colors if using a cycle or color map
save
(path[, plugin])Save this layer to
path
with default (or specified) plugin.set_view_slice
()update_highlight_visibility
(visible)update_transform_box_visibility
(visible)world_to_data
(position)Convert from world coordinates to data coordinates.
Attributes
ModeCallable
alias of
Callable
[[Layer
,Event
],None
|Generator
[None
,None
,None
]]Extra affine transform to go from physical to world coordinates.
tuple of axis labels for the layer.
Determines how RGB and alpha values get mixed.
bounding_box
class_keymap
String identifying cursor displayed over canvas.
Size of cursor if custom.
start point and projections of vectors.
Array of RGBA edge colors (applied to all vectors)
Color cycle for edge_color.
Edge color setting mode
Return the colormap to be applied to a property to get the edge color.
contrast limits for mapping the edge_color colormap property to 0 and 1
Width for all vectors in pixels.
Whether the current layer data is editable from the viewer.
experimental_clipping_planes
Extent of layer in data and world coordinates.
Dataframe-like with one row of feature default values.
Dataframe-like features table.
displayed in status bar bottom right.
interactive
keymap
Multiplicative factor for length of all vectors.
True if this layer is fully loaded in memory, False otherwise.
Key/value map for user-stored data.
Interactive mode
Determine if canvas interactive panning is enabled with the mouse.
Determine if canvas interactive zooming is enabled with the mouse.
Unique name of the layer.
Number of dimensions in the data.
Opacity value between 0.0 and 1.0.
renders vectors slightly out of slice.
Mode of projection of the thick slice onto the viewed dimensions.
Annotations for each point
property_choices
Rotation matrix in world coordinates.
Anisotropy factors to scale data into world coordinates.
Shear matrix in world coordinates.
source
Integer array of thumbnail for the layer
Factors to shift the layer by in units of world coordinates.
Unique ID of the layer.
List of units for the layer.
Determines how vectors are displayed.
Whether the visual is currently being displayed.
Details
- bind_key(key_bind: ~app_model.types._keys._keybindings.KeyBinding | str | int | ellipsis, func=<object object>, *, overwrite=False)#
Bind a key combination to a keymap.
- Parameters:
keymap (dict of str: callable) – Keymap to modify.
key_bind (keybinding-like or ...) – Key combination.
...
acts as a wildcard if no key combinations can be matched in the keymap (this will overwrite all key combinations further down the lookup chain).func (callable, None, or ...) – Callable to bind to the key combination. If
None
is passed, unbind instead....
acts as a blocker, effectively unbinding the key combination for all keymaps further down the lookup chain.overwrite (bool, keyword-only, optional) – Whether to overwrite the key combination if it already exists.
- Returns:
unbound – Callable unbound by this operation, if any.
- Return type:
callable or None
Notes
Key combinations are represented in the form
[modifier-]key
, e.g.a
,Control-c
, orControl-Alt-Delete
. Valid modifiers are Control, Alt, Shift, and Meta.Letters will always be read as upper-case. Due to the native implementation of the key system, Shift pressed in certain key combinations may yield inconsistent or unexpected results. Therefore, it is not recommended to use Shift with non-letter keys. On OSX, Control is swapped with Meta such that pressing Command reads as Control.
Special keys include Shift, Control, Alt, Meta, Up, Down, Left, Right, PageUp, PageDown, Insert, Delete, Home, End, Escape, Backspace, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, Space, Enter, and Tab
Functions take in only one argument: the parent that the function was bound to.
By default, all functions are assumed to work on key presses only, but can be denoted to work on release too by separating the function into two statements with the yield keyword:
@viewer.bind_key('h') def hello_world(viewer): # on key press viewer.status = 'hello world!' yield # on key release viewer.status = 'goodbye world :('
To create a keymap that will block others,
bind_key(..., ...)`
.
- property blending: str#
Determines how RGB and alpha values get mixed.
- Blending.OPAQUE
Allows for only the top layer to be visible and corresponds to depth_test=True, cull_face=False, blend=False.
- Blending.TRANSLUCENT
Allows for multiple layers to be blended with different opacity and corresponds to depth_test=True, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one_minus_src_alpha’), and blend_equation=(‘func_add’).
- Blending.TRANSLUCENT_NO_DEPTH
Allows for multiple layers to be blended with different opacity, but no depth testing is performed. Corresponds to
depth_test=False
, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one_minus_src_alpha’), and blend_equation=(‘func_add’).- Blending.ADDITIVE
Allows for multiple layers to be blended together with different colors and opacity. Useful for creating overlays. It corresponds to depth_test=False, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one’), and blend_equation=(‘func_add’).
- Blending.MINIMUM
Allows for multiple layers to be blended together such that the minimum of each RGB component and alpha are selected. Useful for creating overlays with inverted colormaps. It corresponds to depth_test=False, cull_face=False, blend=True, blend_equation=(‘min’).
- Type:
Blending mode
- click_plane_from_click_data(click_position: npt.ArrayLike, view_direction: npt.ArrayLike, dims_displayed: list[int]) tuple[np.ndarray, np.ndarray] #
Calculate a (point, normal) plane parallel to the canvas in data coordinates, centered on the centre of rotation of the camera.
- Parameters:
click_position (np.ndarray) – click position in world coordinates from mouse event.
view_direction (np.ndarray) – view direction in world coordinates from mouse event.
dims_displayed (List[int]) – dimensions of the data array currently in view.
- Returns:
click_plane – tuple of (plane_position, plane_normal) in data coordinates.
- Return type:
Tuple[np.ndarray, np.ndarray]
- classmethod create(data: Any, meta: Mapping | None = None, layer_type: str | None = None) Layer #
Create layer from data of type layer_type.
Primarily intended for usage by reader plugin hooks and creating a layer from an unwrapped layer data tuple.
- Parameters:
data (Any) – Data in a format that is valid for the corresponding layer_type.
meta (dict, optional) – Dict of keyword arguments that will be passed to the corresponding layer constructor. If any keys in meta are not valid for the corresponding layer type, an exception will be raised.
layer_type (str) – Type of layer to add. Must be the (case insensitive) name of a Layer subclass. If not provided, the layer is assumed to be “image”, unless data.dtype is one of (np.int32, np.uint32, np.int64, np.uint64), in which case it is assumed to be “labels”.
- Raises:
ValueError – If
layer_type
is not one of the recognized layer types.TypeError – If any keyword arguments in
meta
are unexpected for the corresponding add_* method for this layer_type.
Examples
A typical use case might be to upack a tuple of layer data with a specified layer_type.
>>> data = ( ... np.random.random((10, 2)) * 20, ... {'face_color': 'blue'}, ... 'points', ... ) >>> Layer.create(*data)
- data_to_world(position)#
Convert from data coordinates to world coordinates.
- property edge_color: ndarray#
Array of RGBA edge colors (applied to all vectors)
- Type:
(1 x 4) np.ndarray
- property edge_color_cycle: ndarray#
Color cycle for edge_color. Can be a list of colors defined by name, RGB or RGBA
- Type:
list, np.ndarray
- property edge_color_mode: ColorMode#
Edge color setting mode
DIRECT (default mode) allows each vector to be set arbitrarily
CYCLE allows the color to be set via a color cycle over an attribute
COLORMAP allows color to be set via a color map over an attribute
- Type:
- property edge_colormap: Colormap#
Return the colormap to be applied to a property to get the edge color.
- Returns:
colormap – The Colormap object.
- Return type:
- property edge_contrast_limits: tuple[float, float]#
contrast limits for mapping the edge_color colormap property to 0 and 1
- property extent: Extent#
Extent of layer in data and world coordinates.
For image-like layers, these coordinates are the locations of the pixels in Layer.data which are treated like sample points that are centered in the rendered version of those pixels. For other layers, these coordinates are the points or vertices stored in Layer.data. Lower and upper bounds are inclusive.
- property feature_defaults#
Dataframe-like with one row of feature default values.
See features for more details on the type of this property.
- property features#
Dataframe-like features table.
It is an implementation detail that this is a pandas.DataFrame. In the future, we will target the currently-in-development Data API dataframe protocol [1]. This will enable us to use alternate libraries such as xarray or cuDF for additional features without breaking existing usage of this.
If you need to specifically rely on the pandas API, please coerce this to a pandas.DataFrame using features_to_pandas_dataframe.
References
- get_ray_intersections(position: npt.ArrayLike, view_direction: npt.ArrayLike, dims_displayed: list[int], world: bool = True) tuple[np.ndarray | None, np.ndarray | None] #
Get the start and end point for the ray extending from a point through the data bounding box.
- Parameters:
position – the position of the point in nD coordinates. World vs. data is set by the world keyword argument.
view_direction (np.ndarray) – a unit vector giving the direction of the ray in nD coordinates. World vs. data is set by the world keyword argument.
dims_displayed (List[int]) – a list of the dimensions currently being displayed in the viewer.
world (bool) – True if the provided coordinates are in world coordinates. Default value is True.
- Returns:
start_point (np.ndarray) – The point on the axis-aligned data bounding box that the cursor click intersects with. This is the point closest to the camera. The point is the full nD coordinates of the layer data. If the click does not intersect the axis-aligned data bounding box, None is returned.
end_point (np.ndarray) – The point on the axis-aligned data bounding box that the cursor click intersects with. This is the point farthest from the camera. The point is the full nD coordinates of the layer data. If the click does not intersect the axis-aligned data bounding box, None is returned.
- get_status(position: npt.ArrayLike | None = None, *, view_direction: npt.ArrayLike | None = None, dims_displayed: list[int] | None = None, world: bool = False) dict #
Status message information of the data at a coordinate position.
- Parameters:
position (tuple of float) – Position in either data or world coordinates.
view_direction (Optional[np.ndarray]) – A unit vector giving the direction of the ray in nD world coordinates. The default value is None.
dims_displayed (Optional[List[int]]) – A list of the dimensions currently being displayed in the viewer. The default value is None.
world (bool) – If True the position is taken to be in world coordinates and converted into data coordinates. False by default.
- Returns:
source_info – Dictionary containing a information that can be used as a status update.
- Return type:
- get_value(position: npt.ArrayLike, *, view_direction: npt.ArrayLike | None = None, dims_displayed: list[int] | None = None, world: bool = False) tuple | None #
Value of the data at a position.
If the layer is not visible, return None.
- Parameters:
position (tuple of float) – Position in either data or world coordinates.
view_direction (Optional[np.ndarray]) – A unit vector giving the direction of the ray in nD world coordinates. The default value is None.
dims_displayed (Optional[List[int]]) – A list of the dimensions currently being displayed in the viewer. The default value is None.
world (bool) – If True the position is taken to be in world coordinates and converted into data coordinates. False by default.
- Returns:
value – Value of the data. If the layer is not visible return None.
- Return type:
tuple, None
- property loaded: bool#
True if this layer is fully loaded in memory, False otherwise.
Layers that only support sync slicing are always fully loaded. Layers that support async slicing can be temporarily not loaded while slicing is occurring.
- property mode: str#
Interactive mode
Interactive mode. The normal, default mode is PAN_ZOOM, which allows for normal interactivity with the canvas.
TRANSFORM allows for manipulation of the layer transform.
- Type:
- projected_distance_from_mouse_drag(start_position: npt.ArrayLike, end_position: npt.ArrayLike, view_direction: npt.ArrayLike, vector: np.ndarray, dims_displayed: list[int]) npt.NDArray #
Calculate the length of the projection of a line between two mouse clicks onto a vector (or array of vectors) in data coordinates.
- Parameters:
start_position (np.ndarray) – Starting point of the drag vector in data coordinates
end_position (np.ndarray) – End point of the drag vector in data coordinates
view_direction (np.ndarray) – Vector defining the plane normal of the plane onto which the drag vector is projected.
vector (np.ndarray) – (3,) unit vector or (n, 3) array thereof on which to project the drag vector from start_event to end_event. This argument is defined in data coordinates.
dims_displayed (List[int]) – (3,) list of currently displayed dimensions
- Returns:
projected_distance
- Return type:
(1, ) or (n, ) np.ndarray of float
- property projection_mode#
Mode of projection of the thick slice onto the viewed dimensions.
The sliced data is described by an n-dimensional bounding box (“thick slice”), which needs to be projected onto the visible dimensions to be visible. The projection mode controls the projection logic.
- property properties: dict[str, ndarray]#
Annotations for each point
- Type:
dict {str
- Type:
array (N,)}, DataFrame
- refresh(event: Event | None = None, *, thumbnail: bool = True, data_displayed: bool = True, highlight: bool = True, extent: bool = True, force: bool = False) None #
Refresh all layer data based on current view slice.
- refresh_colors(update_color_mapping: bool = False)[source]#
Calculate and update edge colors if using a cycle or color map
- Parameters:
update_color_mapping (bool) – If set to True, the function will recalculate the color cycle map or colormap (whichever is being used). If set to False, the function will use the current color cycle map or color map. For example, if you are adding/modifying vectors and want them to be colored with the same mapping as the other vectors (i.e., the new vectors shouldn’t affect the color cycle map or colormap), set update_color_mapping=False. Default value is False.
- property rotate: npt.NDArray#
Rotation matrix in world coordinates.
- Type:
array
- save(path: str, plugin: str | None = None) list[str] #
Save this layer to
path
with default (or specified) plugin.- Parameters:
path (str) – A filepath, directory, or URL to open. Extensions may be used to specify output format (provided a plugin is available for the requested format).
plugin (str, optional) – Name of the plugin to use for saving. If
None
then all plugins corresponding to appropriate hook specification will be looped through to find the first one that can save the data.
- Returns:
File paths of any files that were written.
- Return type:
- property scale: npt.NDArray#
Anisotropy factors to scale data into world coordinates.
- Type:
array
- property shear: npt.NDArray#
Shear matrix in world coordinates.
- Type:
array
- property thumbnail: npt.NDArray[np.uint8]#
Integer array of thumbnail for the layer
- Type:
array
- property translate: npt.NDArray#
Factors to shift the layer by in units of world coordinates.
- Type:
array
- property unique_id: Hashable#
Unique ID of the layer.
This is guaranteed to be unique to this specific layer instance over the lifetime of the program.
- property vector_style: str#
Determines how vectors are displayed.
- VectorStyle.LINE
Displays vectors as rectangular lines.
- VectorStyle.TRIANGLE
Displays vectors as triangles.
- VectorStyle.ARROW
Displays vectors as arrows.
- Type:
Vectors display mode
- world_to_data(position: npt.ArrayLike) npt.NDArray #
Convert from world coordinates to data coordinates.