napari.layers.Image#

class napari.layers.Image(data, *, affine=None, attenuation=0.05, blending='translucent', cache=True, colormap='gray', contrast_limits=None, custom_interpolation_kernel_2d=None, depiction='volume', experimental_clipping_planes=None, gamma=1.0, interpolation2d='nearest', interpolation3d='linear', iso_threshold=None, metadata=None, multiscale=None, name=None, opacity=1.0, plane=None, rendering='mip', rgb=None, rotate=None, scale=None, shear=None, translate=None, visible=True)[source]#

Bases: IntensityVisualizationMixin, _ImageBase

Image layer.

Parameters:
  • data (array or list of array) – Image data. Can be N >= 2 dimensional. If the last dimension has length 3 or 4 can be interpreted as RGB or RGBA if rgb is True. If a list and arrays are decreasing in shape then the data is treated as a multiscale image. Please note multiscale rendering is only supported in 2D. In 3D, only the lowest resolution scale is displayed.

  • affine (n-D array or napari.utils.transforms.Affine) – (N+1, N+1) affine transformation matrix in homogeneous coordinates. The first (N, N) entries correspond to a linear transform and the final column is a length N translation vector and a 1 or a napari Affine transform object. Applied as an extra transform on top of the provided scale, rotate, and shear values.

  • attenuation (float) – Attenuation rate for attenuated maximum intensity projection.

  • blending (str) – One of a list of preset blending modes that determines how RGB and alpha values of the layer visual get mixed. Allowed values are {‘opaque’, ‘translucent’, and ‘additive’}.

  • cache (bool) – Whether slices of out-of-core datasets should be cached upon retrieval. Currently, this only applies to dask arrays.

  • colormap (str, napari.utils.Colormap, tuple, dict) – Colormap to use for luminance images. If a string must be the name of a supported colormap from vispy or matplotlib. If a tuple the first value must be a string to assign as a name to a colormap and the second item must be a Colormap. If a dict the key must be a string to assign as a name to a colormap and the value must be a Colormap.

  • contrast_limits (list (2,)) – Color limits to be used for determining the colormap bounds for luminance images. If not passed is calculated as the min and max of the image.

  • custom_interpolation_kernel_2d (np.ndarray) – Convolution kernel used with the ‘custom’ interpolation mode in 2D rendering.

  • depiction (str) – 3D Depiction mode. Must be one of {‘volume’, ‘plane’}. The default value is ‘volume’.

  • experimental_clipping_planes (list of dicts, list of ClippingPlane, or ClippingPlaneList) – Each dict defines a clipping plane in 3D in data coordinates. Valid dictionary keys are {‘position’, ‘normal’, and ‘enabled’}. Values on the negative side of the normal are discarded if the plane is enabled.

  • gamma (float) – Gamma correction for determining colormap linearity. Defaults to 1.

  • interpolation2d (str) – Interpolation mode used by vispy for rendering 2d data. Must be one of our supported modes. (for list of supported modes see Interpolation enum) ‘custom’ is a special mode for 2D interpolation in which a regular grid of samples are taken from the texture around a position using ‘linear’ interpolation before being multiplied with a custom interpolation kernel (provided with ‘custom_interpolation_kernel_2d’).

  • interpolation3d (str) – Same as ‘interpolation2d’ but for 3D rendering.

  • iso_threshold (float) – Threshold for isosurface.

  • metadata (dict) – Layer metadata.

  • multiscale (bool) – Whether the data is a multiscale image or not. Multiscale data is represented by a list of array like image data. If not specified by the user and if the data is a list of arrays that decrease in shape then it will be taken to be multiscale. The first image in the list should be the largest. Please note multiscale rendering is only supported in 2D. In 3D, only the lowest resolution scale is displayed.

  • name (str) – Name of the layer.

  • opacity (float) – Opacity of the layer visual, between 0.0 and 1.0.

  • plane (dict or SlicingPlane) – Properties defining plane rendering in 3D. Properties are defined in data coordinates. Valid dictionary keys are {‘position’, ‘normal’, ‘thickness’, and ‘enabled’}.

  • rendering (str) – Rendering mode used by vispy. Must be one of our supported modes.

  • rgb (bool) – Whether the image is rgb RGB or RGBA. If not specified by user and the last dimension of the data has length 3 or 4 it will be set as True. If False the image is interpreted as a luminance image.

  • rotate (float, 3-tuple of float, or n-D array.) – If a float convert into a 2D rotation matrix using that value as an angle. If 3-tuple convert into a 3D rotation matrix, using a yaw, pitch, roll convention. Otherwise assume an nD rotation. Angles are assumed to be in degrees. They can be converted from radians with np.degrees if needed.

  • scale (tuple of float) – Scale factors for the layer.

  • shear (1-D array or n-D array) – Either a vector of upper triangular values, or an nD shear matrix with ones along the main diagonal.

  • translate (tuple of float) – Translation values for the layer.

  • visible (bool) – Whether the layer visual is currently being displayed.

data#

Image data. Can be N dimensional. If the last dimension has length 3 or 4 can be interpreted as RGB or RGBA if rgb is True. If a list and arrays are decreasing in shape then the data is treated as a multiscale image. Please note multiscale rendering is only supported in 2D. In 3D, only the lowest resolution scale is displayed.

Type:

array or list of array

metadata#

Image metadata.

Type:

dict

rgb#

Whether the image is rgb RGB or RGBA if rgb. If not specified by user and the last dimension of the data has length 3 or 4 it will be set as True. If False the image is interpreted as a luminance image.

Type:

bool

multiscale#

Whether the data is a multiscale image or not. Multiscale data is represented by a list of array like image data. The first image in the list should be the largest. Please note multiscale rendering is only supported in 2D. In 3D, only the lowest resolution scale is displayed.

Type:

bool

mode#

Interactive mode. The normal, default mode is PAN_ZOOM, which allows for normal interactivity with the canvas.

In TRANSFORM mode the image can be transformed interactively.

Type:

str

colormap#

The first is the name of the current colormap, and the second value is the colormap. Colormaps are used for luminance images, if the image is rgb the colormap is ignored.

Type:

2-tuple of str, napari.utils.Colormap

colormaps#

Names of the available colormaps.

Type:

tuple of str

contrast_limits#

Color limits to be used for determining the colormap bounds for luminance images. If the image is rgb the contrast_limits is ignored.

Type:

list (2,) of float

contrast_limits_range#

Range for the color limits for luminance images. If the image is rgb the contrast_limits_range is ignored.

Type:

list (2,) of float

gamma#

Gamma correction for determining colormap linearity.

Type:

float

interpolation2d#

Interpolation mode used by vispy. Must be one of our supported modes. ‘custom’ is a special mode for 2D interpolation in which a regular grid of samples are taken from the texture around a position using ‘linear’ interpolation before being multiplied with a custom interpolation kernel (provided with ‘custom_interpolation_kernel_2d’).

Type:

str

interpolation3d#

Same as ‘interpolation2d’ but for 3D rendering.

Type:

str

rendering#

Rendering mode used by vispy. Must be one of our supported modes.

Type:

str

depiction#

3D Depiction mode used by vispy. Must be one of our supported modes.

Type:

str

iso_threshold#

Threshold for isosurface.

Type:

float

attenuation#

Attenuation rate for attenuated maximum intensity projection.

Type:

float

plane#

Properties defining plane rendering in 3D. Valid dictionary keys are {‘position’, ‘normal’, ‘thickness’}.

Type:

SlicingPlane or dict

experimental_clipping_planes#

Clipping planes defined in data coordinates, used to clip the volume.

Type:

ClippingPlaneList

custom_interpolation_kernel_2d#

Convolution kernel used with the ‘custom’ interpolation mode in 2D rendering.

Type:

np.ndarray

Notes

_data_viewarray (N, M), (N, M, 3), or (N, M, 4)

Image data for the currently viewed slice. Must be 2D image data, but can be multidimensional for RGB or RGBA images if multidimensional is True.

Methods

as_layer_data_tuple()

bind_key(key[, func, overwrite])

Bind a key combination to a keymap.

block_update_properties()

click_plane_from_click_data(click_position, ...)

Calculate a (point, normal) plane parallel to the canvas in data coordinates, centered on the centre of rotation of the camera.

create(data[, meta, layer_type])

Create layer from data of type layer_type.

data_to_world(position)

Convert from data coordinates to world coordinates.

get_ray_intersections(position, ...[, world])

Get the start and end point for the ray extending from a point through the data bounding box.

get_source_str()

get_status([position, view_direction, ...])

Status message information of the data at a coordinate position.

get_value(position, *[, view_direction, ...])

Value of the data at a position.

projected_distance_from_mouse_drag(...)

Calculate the length of the projection of a line between two mouse clicks onto a vector (or array of vectors) in data coordinates.

refresh([event])

Refresh all layer data based on current view slice.

reset_contrast_limits([mode])

Scale contrast limits to data range

reset_contrast_limits_range([mode])

Scale contrast limits range to data type if dtype is an integer, or use the current maximum data range otherwise.

save(path[, plugin])

Save this layer to path with default (or specified) plugin.

set_view_slice()

world_to_data(position)

Convert from world coordinates to data coordinates.

Attributes

affine

Extra affine transform to go from physical to world coordinates.

attenuation

attenuation rate for attenuated_mip rendering.

blending

Determines how RGB and alpha values get mixed.

bounding_box

class_keymap

colormap

colormap for luminance images.

colormaps

names of available colormaps.

contrast_limits

Limits to use for the colormap.

contrast_limits_range

The current valid range of the contrast limits.

cursor

String identifying cursor displayed over canvas.

cursor_size

Size of cursor if custom.

custom_interpolation_kernel_2d

data

Data, possibly in multiscale wrapper.

data_level

Current level of multiscale, or 0 if image.

data_raw

Data, exactly as provided by the user.

depiction

The current 3D depiction mode.

downsample_factors

Downsample factors for each level of the multiscale.

dtype

editable

Whether the current layer data is editable from the viewer.

experimental_clipping_planes

extent

Extent of layer in data and world coordinates.

gamma

help

displayed in status bar bottom right.

interactive

interpolation

Return current interpolation mode.

interpolation2d

interpolation3d

iso_threshold

threshold for isosurface.

level_shapes

Shapes of each level of the multiscale or just of image.

loaded

Has the data for this layer been loaded yet.

metadata

Key/value map for user-stored data.

mode

Interactive mode

mouse_pan

Determine if canvas interactive panning is enabled with the mouse.

mouse_zoom

Determine if canvas interactive zooming is enabled with the mouse.

name

Unique name of the layer.

ndim

Number of dimensions in the data.

opacity

Opacity value between 0.0 and 1.0.

plane

rendering

Return current rendering mode.

rotate

Rotation matrix in world coordinates.

scale

Anisotropy factors to scale data into world coordinates.

shear

Shear matrix in world coordinates.

source

thumbnail

Integer array of thumbnail for the layer

translate

Factors to shift the layer by in units of world coordinates.

translate_grid

visible

Whether the visual is currently being displayed.

Details

property affine#

Extra affine transform to go from physical to world coordinates.

Type:

napari.utils.transforms.Affine

property attenuation: float#

attenuation rate for attenuated_mip rendering.

Type:

float

bind_key(key, func=<object object>, *, overwrite=False)#

Bind a key combination to a keymap.

Parameters:
  • keymap (dict of str: callable) – Keymap to modify.

  • key (str or ...) – Key combination. ... acts as a wildcard if no key combinations can be matched in the keymap (this will overwrite all key combinations further down the lookup chain).

  • func (callable, None, or ...) – Callable to bind to the key combination. If None is passed, unbind instead. ... acts as a blocker, effectively unbinding the key combination for all keymaps further down the lookup chain.

  • overwrite (bool, keyword-only, optional) – Whether to overwrite the key combination if it already exists.

Returns:

unbound – Callable unbound by this operation, if any.

Return type:

callable or None

Notes

Key combinations are represented in the form [modifier-]key, e.g. a, Control-c, or Control-Alt-Delete. Valid modifiers are Control, Alt, Shift, and Meta.

Letters will always be read as upper-case. Due to the native implementation of the key system, Shift pressed in certain key combinations may yield inconsistent or unexpected results. Therefore, it is not recommended to use Shift with non-letter keys. On OSX, Control is swapped with Meta such that pressing Command reads as Control.

Special keys include Shift, Control, Alt, Meta, Up, Down, Left, Right, PageUp, PageDown, Insert, Delete, Home, End, Escape, Backspace, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, Space, Enter, and Tab

Functions take in only one argument: the parent that the function was bound to.

By default, all functions are assumed to work on key presses only, but can be denoted to work on release too by separating the function into two statements with the yield keyword:

@viewer.bind_key('h')
def hello_world(viewer):
    # on key press
    viewer.status = 'hello world!'

    yield

    # on key release
    viewer.status = 'goodbye world :('

To create a keymap that will block others, bind_key(..., ...)`.

property blending#

Determines how RGB and alpha values get mixed.

Blending.OPAQUE

Allows for only the top layer to be visible and corresponds to depth_test=True, cull_face=False, blend=False.

Blending.TRANSLUCENT

Allows for multiple layers to be blended with different opacity and corresponds to depth_test=True, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one_minus_src_alpha’), and blend_equation=(‘func_add’).

Blending.TRANSLUCENT_NO_DEPTH

Allows for multiple layers to be blended with different opacity, but no depth testing is performed. Corresponds to depth_test=False, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one_minus_src_alpha’), and blend_equation=(‘func_add’).

Blending.ADDITIVE

Allows for multiple layers to be blended together with different colors and opacity. Useful for creating overlays. It corresponds to depth_test=False, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one’), and blend_equation=(‘func_add’).

Blending.MINIMUM

Allows for multiple layers to be blended together such that the minimum of each RGB component and alpha are selected. Useful for creating overlays with inverted colormaps. It corresponds to depth_test=False, cull_face=False, blend=True, blend_equation=(‘min’).

Type:

Blending mode

click_plane_from_click_data(click_position: ndarray, view_direction: ndarray, dims_displayed: List) Tuple[ndarray, ndarray]#

Calculate a (point, normal) plane parallel to the canvas in data coordinates, centered on the centre of rotation of the camera.

Parameters:
  • click_position (np.ndarray) – click position in world coordinates from mouse event.

  • view_direction (np.ndarray) – view direction in world coordinates from mouse event.

  • dims_displayed (List) – dimensions of the data array currently in view.

Returns:

click_plane – tuple of (plane_position, plane_normal) in data coordinates.

Return type:

Tuple[np.ndarray, np.ndarray]

property colormap#

colormap for luminance images.

Type:

napari.utils.Colormap

property colormaps#

names of available colormaps.

Type:

tuple of str

property contrast_limits#

Limits to use for the colormap.

Type:

list of float

property contrast_limits_range#

The current valid range of the contrast limits.

classmethod create(data, meta: dict | None = None, layer_type: str | None = None) Layer#

Create layer from data of type layer_type.

Primarily intended for usage by reader plugin hooks and creating a layer from an unwrapped layer data tuple.

Parameters:
  • data (Any) – Data in a format that is valid for the corresponding layer_type.

  • meta (dict, optional) – Dict of keyword arguments that will be passed to the corresponding layer constructor. If any keys in meta are not valid for the corresponding layer type, an exception will be raised.

  • layer_type (str) – Type of layer to add. Must be the (case insensitive) name of a Layer subclass. If not provided, the layer is assumed to be “image”, unless data.dtype is one of (np.int32, np.uint32, np.int64, np.uint64), in which case it is assumed to be “labels”.

Raises:
  • ValueError – If layer_type is not one of the recognized layer types.

  • TypeError – If any keyword arguments in meta are unexpected for the corresponding add_* method for this layer_type.

Examples

A typical use case might be to upack a tuple of layer data with a specified layer_type.

>>> data = (
...     np.random.random((10, 2)) * 20,
...     {'face_color': 'blue'},
...     'points',
... )
>>> Layer.create(*data)
property cursor#

String identifying cursor displayed over canvas.

Type:

str

property cursor_size#

Size of cursor if custom. None yields default size.

Type:

int | None

property data: LayerDataProtocol#

Data, possibly in multiscale wrapper. Obeys LayerDataProtocol.

property data_level#

Current level of multiscale, or 0 if image.

Type:

int

property data_raw#

Data, exactly as provided by the user.

data_to_world(position)#

Convert from data coordinates to world coordinates.

Parameters:

position (tuple, list, 1D array) – Position in data coordinates. If longer then the number of dimensions of the layer, the later dimensions will be used.

Returns:

Position in world coordinates.

Return type:

tuple

property depiction#

The current 3D depiction mode.

Selects a preset depiction mode in vispy
  • volume: images are rendered as 3D volumes.

  • plane: images are rendered as 2D planes embedded in 3D.

    plane position, normal, and thickness are attributes of layer.plane which can be modified directly.

property downsample_factors#

Downsample factors for each level of the multiscale.

Type:

list

property editable: bool#

Whether the current layer data is editable from the viewer.

Type:

bool

property extent: Extent#

Extent of layer in data and world coordinates.

get_ray_intersections(position: List[float], view_direction: ndarray, dims_displayed: List[int], world: bool = True) Tuple[ndarray, ndarray] | Tuple[None, None]#

Get the start and end point for the ray extending from a point through the data bounding box.

Parameters:
  • position – the position of the point in nD coordinates. World vs. data is set by the world keyword argument.

  • view_direction (np.ndarray) – a unit vector giving the direction of the ray in nD coordinates. World vs. data is set by the world keyword argument.

  • dims_displayed – a list of the dimensions currently being displayed in the viewer.

  • world (bool) – True if the provided coordinates are in world coordinates. Default value is True.

Returns:

  • start_point (np.ndarray) – The point on the axis-aligned data bounding box that the cursor click intersects with. This is the point closest to the camera. The point is the full nD coordinates of the layer data. If the click does not intersect the axis-aligned data bounding box, None is returned.

  • end_point (np.ndarray) – The point on the axis-aligned data bounding box that the cursor click intersects with. This is the point farthest from the camera. The point is the full nD coordinates of the layer data. If the click does not intersect the axis-aligned data bounding box, None is returned.

get_status(position: Tuple[float, ...] | None = None, *, view_direction: ndarray | None = None, dims_displayed: List[int] | None = None, world=False)#

Status message information of the data at a coordinate position.

Parameters:
  • position (tuple of float) – Position in either data or world coordinates.

  • view_direction (Optional[np.ndarray]) – A unit vector giving the direction of the ray in nD world coordinates. The default value is None.

  • dims_displayed (Optional[List[int]]) – A list of the dimensions currently being displayed in the viewer. The default value is None.

  • world (bool) – If True the position is taken to be in world coordinates and converted into data coordinates. False by default.

Returns:

source_info – Dictionary containing a information that can be used as a status update.

Return type:

dict

get_value(position: Tuple[float], *, view_direction: ndarray | None = None, dims_displayed: List[int] | None = None, world=False)#

Value of the data at a position.

If the layer is not visible, return None.

Parameters:
  • position (tuple of float) – Position in either data or world coordinates.

  • view_direction (Optional[np.ndarray]) – A unit vector giving the direction of the ray in nD world coordinates. The default value is None.

  • dims_displayed (Optional[List[int]]) – A list of the dimensions currently being displayed in the viewer. The default value is None.

  • world (bool) – If True the position is taken to be in world coordinates and converted into data coordinates. False by default.

Returns:

value – Value of the data. If the layer is not visible return None.

Return type:

tuple, None

property help#

displayed in status bar bottom right.

Type:

str

property interpolation#

Return current interpolation mode.

Selects a preset interpolation mode in vispy that determines how volume is displayed. Makes use of the two Texture2D interpolation methods and the available interpolation methods defined in vispy/gloo/glsl/misc/spatial_filters.frag

Options include: ‘bessel’, ‘cubic’, ‘linear’, ‘blackman’, ‘catrom’, ‘gaussian’, ‘hamming’, ‘hanning’, ‘hermite’, ‘kaiser’, ‘lanczos’, ‘mitchell’, ‘nearest’, ‘spline16’, ‘spline36’

Returns:

The current interpolation mode

Return type:

str

property iso_threshold: float#

threshold for isosurface.

Type:

float

property level_shapes#

Shapes of each level of the multiscale or just of image.

Type:

array

property loaded#

Has the data for this layer been loaded yet.

With asynchronous loading the layer might exist but its data for the current slice has not been loaded.

property metadata: dict#

Key/value map for user-stored data.

property mode: str#

Interactive mode

Interactive mode. The normal, default mode is PAN_ZOOM, which allows for normal interactivity with the canvas.

TRANSFORM allows for manipulation of the layer transform.

Type:

str

property mouse_pan: bool#

Determine if canvas interactive panning is enabled with the mouse.

Type:

bool

property mouse_zoom: bool#

Determine if canvas interactive zooming is enabled with the mouse.

Type:

bool

property name#

Unique name of the layer.

Type:

str

property ndim#

Number of dimensions in the data.

Type:

int

property opacity#

Opacity value between 0.0 and 1.0.

Type:

float

projected_distance_from_mouse_drag(start_position: ndarray, end_position: ndarray, view_direction: ndarray, vector: ndarray, dims_displayed: List | ndarray)#

Calculate the length of the projection of a line between two mouse clicks onto a vector (or array of vectors) in data coordinates.

Parameters:
  • start_position (np.ndarray) – Starting point of the drag vector in data coordinates

  • end_position (np.ndarray) – End point of the drag vector in data coordinates

  • view_direction (np.ndarray) – Vector defining the plane normal of the plane onto which the drag vector is projected.

  • vector (np.ndarray) – (3,) unit vector or (n, 3) array thereof on which to project the drag vector from start_event to end_event. This argument is defined in data coordinates.

  • dims_displayed (Union[List, np.ndarray]) – (3,) list of currently displayed dimensions

Returns:

projected_distance

Return type:

(1, ) or (n, ) np.ndarray of float

refresh(event=None)#

Refresh all layer data based on current view slice.

property rendering#

Return current rendering mode.

Selects a preset rendering mode in vispy that determines how volume is displayed. Options include:

  • translucent: voxel colors are blended along the view ray until

    the result is opaque.

  • mip: maximum intensity projection. Cast a ray and display the

    maximum value that was encountered.

  • minip: minimum intensity projection. Cast a ray and display the

    minimum value that was encountered.

  • attenuated_mip: attenuated maximum intensity projection. Cast a

    ray and attenuate values based on integral of encountered values, display the maximum value that was encountered after attenuation. This will make nearer objects appear more prominent.

  • additive: voxel colors are added along the view ray until

    the result is saturated.

  • iso: isosurface. Cast a ray until a certain threshold is

    encountered. At that location, lighning calculations are performed to give the visual appearance of a surface.

  • average: average intensity projection. Cast a ray and display the

    average of values that were encountered.

Returns:

The current rendering mode

Return type:

str

reset_contrast_limits(mode=None)#

Scale contrast limits to data range

reset_contrast_limits_range(mode=None)#

Scale contrast limits range to data type if dtype is an integer, or use the current maximum data range otherwise.

property rotate#

Rotation matrix in world coordinates.

Type:

array

save(path: str, plugin: str | None = None) List[str]#

Save this layer to path with default (or specified) plugin.

Parameters:
  • path (str) – A filepath, directory, or URL to open. Extensions may be used to specify output format (provided a plugin is available for the requested format).

  • plugin (str, optional) – Name of the plugin to use for saving. If None then all plugins corresponding to appropriate hook specification will be looped through to find the first one that can save the data.

Returns:

File paths of any files that were written.

Return type:

list of str

property scale#

Anisotropy factors to scale data into world coordinates.

Type:

list

property shear#

Shear matrix in world coordinates.

Type:

array

property thumbnail#

Integer array of thumbnail for the layer

Type:

array

property translate#

Factors to shift the layer by in units of world coordinates.

Type:

list

property visible: bool#

Whether the visual is currently being displayed.

Type:

bool

world_to_data(position)#

Convert from world coordinates to data coordinates.

Parameters:

position (tuple, list, 1D array) – Position in world coordinates. If longer then the number of dimensions of the layer, the later dimensions will be used.

Returns:

Position in data coordinates.

Return type:

tuple